Jul 07, 2008, 05:43 PM // 17:43
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#1321
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Yes it is normal. The foes outside Barradin esate aren't all one mob. They are individual foes. The Charr you Dlvl over the wall are patrolling mobs you pull. Everyone in the mob gains the Exp. Since the moas and spiders aren't from the same mob only one gains exp. Thus it is better to Dlvl charr.
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Aug 02, 2008, 05:19 PM // 17:19
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#1322
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Wilds Pathfinder
Join Date: Oct 2005
Guild: [SWIM]/[HooD]/[RFE]
Profession: Me/
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can someone re-up the images?
thanks
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Aug 13, 2008, 07:06 AM // 07:06
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#1323
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Question; could one hypothetically d/l the bosses? And would this give more xp than d/ling normal Charr?
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Aug 20, 2008, 10:03 AM // 10:03
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#1324
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by pamelf
Question; could one hypothetically d/l the bosses? And would this give more xp than d/ling normal Charr?
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The bosses can't be lured to the res shrine so you can't death level them. All 'fixed location' foes seem to like their spawn areas and won't follow you very far. As a result, only moving patrols of Charr can be drawn to the res shrine.
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Aug 20, 2008, 12:58 PM // 12:58
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#1325
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by makosi
The bosses can't be lured to the res shrine so you can't death level them. All 'fixed location' foes seem to like their spawn areas and won't follow you very far. As a result, only moving patrols of Charr can be drawn to the res shrine.
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Ahh thanks, won't bother wasting my time trying then.
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Aug 20, 2008, 11:15 PM // 23:15
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#1326
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Desert Nomad
Join Date: Mar 2006
Profession: A/
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You can still deahtlevel well at level 14 and 15 right. Cause id like to start there so i dont have to spend as much time doing boss runs.
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Aug 21, 2008, 01:55 AM // 01:55
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#1327
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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Yes you can deathlevel at 14 and 15. Be aware that you give less xp per death, but at least you only have to level them to your level +1 for best/fastest return of xp. I started at level 15, and am at level 16 and about 50% now. Boss runs are good tho cause you get charr bags, kits, and lots of runes to sell (you'll need the cash to pay gate monkeys :/)
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Aug 23, 2008, 06:38 AM // 06:38
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#1328
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Pre-Searing Cadet
Join Date: Aug 2006
Profession: W/R
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Quote:
Originally Posted by Belbadon
Well this guide worked for me for the most part. I am guessing that the EXP amounts from quests has changed or that exp needed for levels has changed. The reason is that I save all quests for last except as noted in this guide and I ended up with 3500 exp still needed. I am curently level 19/70%.
Back to death leaveling. I will be back in about 2-3 days with a screen of my success. Overall this guide has been VERY helpful.
I started out going for this title with about 6 other guildies. I am the only survivor still doing it. That is the way it should be I guess. As far as I can tell this is the rarest title in the game. I have NEVER seen someone wearing this title in Post. In my opinion it is the hardest due to the "boring factor" as well as the error 059 let downs that can be very discouraging. You pretty much stop playing the game for a few months. Yet you have to keep an eye on it often. And once you get the title....no one gives you a free cookie. You just get a title.
My IGN is Legendary Faz Man
And ya to whoever said it can be done in 2 weeks.....pfft!
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Well I just realized that I never actually posted after getting the title. I did get it within a day or two of that post.
I am going for it yet again with another toon. This time I plan on leaving the toon in pre. The game has become rather boring for me. So I have decided to "stop playing the game" as I described above.
My current toon is "Fireza Lavamp" And she is currently 8hrs 51min old at level 9-55%.
Last time I was there charr bags sold at around 3k/ea now they are 700g. They are actually cheaper than regular bags+runes in post. LOL I find that kinda funny.
Feel free to add me as a friend any of you. My lack of playing recently has gotten me kicked out of my guild. No one luvs me any more. heh. See ya in pre.
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Aug 23, 2008, 03:24 PM // 15:24
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#1329
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Ascalonian Squire
Join Date: Aug 2008
Guild: BCM
Profession: W/
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Ah...Pre-Searing has so many memories for me! I had a level 18 Necro in Pre and this is a message to all of you who think you can have Survivor with LDoA: You can't.
If you want to have this titule, you MUST waste survivor.
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Aug 24, 2008, 05:41 AM // 05:41
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#1330
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Nikzero
Ah...Pre-Searing has so many memories for me! I had a level 18 Necro in Pre and this is a message to all of you who think you can have Survivor with LDoA: You can't.
If you want to have this titule, you MUST waste survivor.
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There's a very substantive thread at presearing.com about this...
http://www.presearing.com/forum2/index.php?topic=5700.0
Survivors is apparently impossible to achieve with LDOA
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Aug 24, 2008, 02:14 PM // 14:14
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#1331
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by crazybanshee
Boss runs are good tho cause you get charr bags, kits, and lots of runes to sell (you'll need the cash to pay gate monkeys :/)
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Or if you have the hardware/software, use a 2nd account to gm yourself and save yourself the 50gp
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Oct 04, 2008, 08:05 PM // 20:05
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#1332
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Academy Page
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How do I death level a black bear ?
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Oct 05, 2008, 12:47 PM // 12:47
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#1333
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Pretty sure you won't be able to, or leastwise it will be very difficult.
As none of the black bears spawns are close enough to a rez shrine to allow you to pull it to the shrine. With that and their, break charm skill, you're gonna have a hard time.
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Oct 15, 2008, 12:01 AM // 00:01
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#1334
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Pre-Searing Cadet
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Say, if i used 2 toons on differint computers. Both to lvl charr, and kick 1 off and then kill them, will it go faster?
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Oct 15, 2008, 01:38 AM // 01:38
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#1335
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Yes, but due to the spawns, and make up of each group they will not level up evenly. For example in the current DL session I am in now. I've pulled 3 groups. After 30 minutes or so, one of the groups is now level 10, but the other two are still level 8.
Having two toons on the shrine will make them level up quicker (it's NOT twice as quick with two toons dying, more like 60-70% quicker). Right until you have to kill the first group, which you will have to do once they get to lvl 20, as they will still suck up the XP, but not gain any more levels.
By all means do it, but you will have to map one toon out, when the first group reaches level 20, and carry on from there as normal.
I would do it myself, as I have two accounts and two computers. But other than my LDoA char, the next highest toon is lvl 6. Which would be no good.
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Dec 10, 2008, 11:42 AM // 11:42
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#1336
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Keeping DoA Alive
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
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hey
could someone confirm that the 1st post still works and is up to date?
any things that have been improved upon since or changed?
im going to be using a necro for ldoa, ok choice?
thanks
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Dec 10, 2008, 02:24 PM // 14:24
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#1337
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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The first post is still pretty much the route to go. Although the recently added fire Imp helps (if you have access to it), as it's an extra body. The first post is only a guide (and a good one), but it's NOT a rigid blueprint that you must stick to.
If you accidentally accept "Charr At The Gates", then you can start the Northlands earlier. Using the quest "Across The Wall", go and find Ben Wolfson, he will follow you around, and is darned good for a lvl 5 NPC. I did managed to solo the entire Northlands (including the bosses) at lvl 9, with the aid of Ben, and Impy.
Necro is a good choice, it has the nice vampiric skills available, and also the benefit of a couple extra quests.
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Dec 10, 2008, 03:21 PM // 15:21
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#1338
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Keeping DoA Alive
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
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im currently repeating charr at the gate, better to accept reward and go over the wall? im only lvl 5 atm, maybe better to level up a few first then get ben?
also, are fire skills still the best to have? fire storm etc
Last edited by Stop The Storm; Dec 10, 2008 at 03:35 PM // 15:35..
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Dec 11, 2008, 12:36 PM // 12:36
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#1339
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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I would keep going with Charr At The Gate, at least for another few levels. It's quicker (and cheaper) to do than running to Northlands.
When you get to around lvl 8-9 then you can START thinking about Northlands.
On the other hand if you accidentally accept Charr At The Gate, then goto the Northlands and concentrate on just killing the lvl 5 Oakhearts there, which you can get to without running into Charr, and dying.
Regarding fire skills, the Oakhearts love fire, as they take double damage from it. Not sure about the Charr though, my LDoA toon was a Ranger, with Bane Signet (for the knockdown). Firestorm won't scatter the foes like it will in post. But it's not such a good choice later when you are doing the DeathLeveling part (because it's AOE damage over time, which might kill a Charr when you are dead, so you won't get the XP). Flare would be ok though.
Whether you want to take Elementalist as a 2nd profession, is a choice for you alone. Yes you can spec points into firemagic (to make them more effective). But you will have to do a bit more dying to recoup the quests XP
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Dec 11, 2008, 01:17 PM // 13:17
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#1340
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Keeping DoA Alive
Join Date: Jan 2007
Location: England
Guild: Were In [DoA]
Profession: A/N
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ok thanks
nearly level 8 now, been using a pet to help kill the charr at the gate.
unsure now whether to go for a second prof to dump points in, or hope i can kill charr with the very limited necro skills i have
ahhh decisions decisions lol
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